
So, around 2011, he turned to the underground, where he first met the mad scientists who were cooking up truly demonic note charts that were only playable on a cracked PC copy of Guitar Hero 3. Music games, as a mainstream concern, were no more, and a nation's worth of Rock Band drums and DJ Hero turntables were moved to basements, attics, and junkyards.Īcai, unlike most of us, never stopped loving Guitar Hero, and he was determined to find a way to keep playing, and keep challenging himself, any way he could. America fell out of love with Guitar Hero about as quickly as it was initially seduced, and Activision put the name out to pasture after the soft sales of Guitar Hero: Warriors of Rock, and the entirely unnecessary triptych of band-specific spinoffs for Van Halen, Aerosmith, and Metallica (remember those?).

Of course, we now know just how unsustainable those franchises ended up being.

It was the best of times, it was the worst of times, and it felt like the momentum was never going to give out. Everyone started hoarding plastic instruments, every game store started up local and regional tournaments, a 16-year old named Blake from North Carolina dropped out of school to play the game full-time. Music game mania hit its fever pitch in 2007, with the dual release of Guitar Hero 3 and Rock Band.
